Our understanding of interfaces started with simple text input, evolved into skeuomorphic graphics and treaded into the flat lines and gradients we now know. Much of what we started with, was about relating and understanding digital in terms of the screens, keyboards and traditional inputs we use. Automation, voice recognition, single scan interfaces and augmented reality has however found its place as new alternative touch points. By these touch points the next generation will connect themselves to the realms of the future.