Way too often I have come across ux designers which are mere tweakers of existing templates. They become voices shouting aristocratic philosophies at skilled and knowledgeable development teams. Wat’s even worse, is that their prototypes may seem to become horror maps to a team that needs confidence when QA keeps luring at them. So what do ux designers need to do.?

*Be a positivity engineer. Face forward, not upward. Humility and action prove to go further than empty promises. We’re not critics, were there to empower a team of awesome people.

*Learn the technology behind the madness and start supporting and problem-solving the UI space for developers by implementation. Learn Java, WPF, MVC and JavaScript. Add a precompiler such as Sass to your lists. Understand web services and component based architecture. In short, have the tools to empower your team at your disposal.

*Be a gentle and subtle disrupter that shows how to achieve the technical result. Don’t just say… do